Artificial Intelligence System - aufgegeben

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rebirther
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#21 Post by rebirther » 10.02.2008, 13:51

Nach einem Crash wurde ein (ur)altes Backup vom Dezember eingespielt, dadurch ist alles nach dem 19. Dezember weg, natürlich auch die Credits, hoffentlich gibt es noch ein aktuelleres Backup, die neue Projekt-Url wurde angepaßt.

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#22 Post by rebirther » 12.02.2008, 13:41

Hin und her ^^
Dear Participant,

We are experiencing technical issues with the server. We will be back online in a couple of days. Because the web site is now hosted on our internal network the http://www.intrealm.com/aisystem beta test web site was detected by the Boinc client. It wasn't our intention to make that public. The master URL is http://www.intelligencerealm.com/aisystem. We do not intend to change that. We also have a database backup from 2 days before the crash and once the server will be retrieved we are looking forward to restore the latest data and files. The beta test web site had an older database and older web pages. We do not expect any data loss. If that is not the case we will announce later on. We apologize for the confusion.

On a positive note we have finalized the new work generator and generated over 20,000 WUs. We have also finalized the development of the Windows client. We will be testing it over the next couple of days.

We are looking into various options so that we can minimize the server downtime in the future. The project will continue as planned.

Thank you.

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#23 Post by rebirther » 19.02.2008, 10:00

Gibt jetzt auch eine Winapp, leider hat der Scheduler irgendwelche Probleme.

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#24 Post by WNj » 19.02.2008, 19:20

rebirther wrote:Gibt jetzt auch eine Winapp, leider hat der Scheduler irgendwelche Probleme.
Kann man wohl sagen - er versucht bei mir vergeblich, die App runterzuladen
lebe Dein Leben so wie Du wenn Du stirbst wünschen wirst gelebt zu haben

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#25 Post by rebirther » 09.03.2008, 19:22

Mar 8, 2008 Status Update
We have updated the Results section of the project's page. We created a new page with a summary of the results. We have released a new version of the Windows and Linux client for 32 bit systems. We have changed the Technical Issues forum name to Project Development. Most of the forum threads have been removed. The bug report form provides more suitable means of reporting issues. We have now provided a link to the future graphics image on the main screen. The image can be accessed by clicking on the large left image located besides the Project Status section.

To date over 1.4 billion neurons have been simulated. The human brain has an estimated 100 billion neurons.

We would like to thank to all the participants for making this possible. This has been and will continue to be, a collective effort. We are still very much in the beginning but the project's future looks bright. Artificial Intelligence will soon hit the mainstream and many things will be positively transformed. We can play our part only if we choose to. Changing the perspective may seem like a little thing but in time its implications will be deeply felt.

We would like to acknowledge the effort of countless participants who have donated their computer time and volunteered for this project. Every effort counts. I would like to name some of the participants that have provided contributions in certain areas of the project. The list covers only a small portion of the entire participant community whom we would like to acknowledge.

Aurobind for offering to help with development. Cori for keeping an eye on the web site. Jason for being concerned about the future of the project. Michael for helping with the knowledge acquistion module. Carsyn for providing interesting news. Nicolas for correcting and teaching. Jord for helping with the simple view grahics. Radiohead for taking the lead in the number of processed workunits followed closely by Kutime, Buster Gunn, Louw, Balmer and Jlpoveda. Augustine for helping with the Linux client compilation without the X11 library. Crunch3r for porting the application to 64 bit platforms and helping with the 32 bit Windows version. Raidvvan for helping with the project's infrastructure.

We have almost completed the design for the UNIVERSAL DATA STORAGE component. We will release soon a system document. Implementing the neuronal generation application will provide learning and reasoning capabilities to the system. This program is one of the three major modules of the project along with the neuronal simulator and visual system; we will develop it in phases.

We appreciate your support. We continue as planned.

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#26 Post by rebirther » 23.03.2008, 22:38

Dear Participant,

We are working on another version of the application. We will separate the Boinc program from the neuronal generator and simulator. We will end up with three programs, with Boinc calling the other two programs at each iteration. That should help us identify where the bottleneck is. We will launch it in a couple of days.

Unfortunately one of the top participants made a poor decision and it appears that he is using tricks in order to receive more credits. We are actively investigating that. If a participant will be found doing that we will forfeit his/her credit, block the account, make an example of his/her on the forum and let all the other projects know that so that they can do the same.

Thank you.

Regards,
Ovidiu
Fakt ist, das die Anwendung beim Schreiben keine CPU-Last mehr hat, demnach verliert man am Ende auch knapp 30-60min Rechenzeit, die nicht gezählt wird, zum einen ist die Festplattenaktivität zu hoch, zum andern wird auch das System ein wenig ausgebremst, soll in einer der nächsten Versionen mit einer Extra-Anwendung behoben werden.

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#27 Post by rebirther » 01.04.2008, 21:51

Status Update Mar 30, 2008
The latest version of the neuronal simulator for the 32-bit Windows and Linux platforms is 1.05. Each work unit is simulating 100,000 neurons. We are getting closer to the end of research for the Universal Data Storage architecture. As a result of that we found that we can decrease the granularity of each record and we can use UUID's only at the file level, machine level and some of the upper levels without having data collisions. That translates in less data storage per neuron and faster database operations. The next release of the neuronal simulator will have these changes in place.

We have updated the results page. To date 3.6 billion neurons have been simulated for a total data set size of 27.34 TB.
The knowledge acquisition module has started to fill up with sentences. There were 3471 sentences in the system. We would like to commend Balmer and BlaDe9293 for defining a large portion of the facts set. Michael Schmatz helped with items moderation. We do not intend to go to greater lengths on that, because the system will be able to learn by itself at some point in the future. We have also identified a public domain resource for words, the Carnegie Mellon University Pronounciation Dictionary. The dictionary has over 112,000 words and we loaded it almost entirely into the system. See the knowledge.db file from /aisystem/know/data folder.

Unfortunately one of the top participants, kutimue has made a poor decision in regards to fairness. He decided to use a trick to obtain increased credits. We sent him three messages in regards to this issues and because he didn't reply to any of them, while continuing along the same path, we also decided to cut off his credit to 0, reset his account, post this on the project forum and on other projects forums. We would like to thank to all participants who stepped forward and helped with the identification of the trick used. We will continue to provide a fair environment to all participants.

The number of work units processed continues to increase along with the number of participants.

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#28 Post by rebirther » 12.04.2008, 19:09

Status Update 12.04.2008
We have finalized the design of the file addressing system and we also updated the architecture document to reflect the latest changes. The growing number of computers is providing for an increase in computational power. Over the last 7 days more than 1 billion neurons have been simulated. We have completed the development of version 1.06 of the neuronal simulator. We will be testing it over the next couple of days. Due to relaxation of constraints for the entity collision (i.e. replacing UUID's with ID's) the processing speed of a work unit for version 1.06 is almost 5 times higher. The new work units will be released along with the new program version. The storage capacity has also been reduced drastically. The ZERO ENTITY COLLISION policy is still preserved. We will further discuss the new changes and the file addressing system on the Project Development forum.

We have moderated the sentences from the knowledge acquisition module. The aisystem/know/data/knowledge.db file contains the correct changes.

We have assembled and customized two more servers that will be kept on stand-by in case that the database or web server will experience downtime. We still have to configure them.

We are looking forward to have in place the file addressing system and the multiple processes per machine features for version 1.07. It will take more than a month to develop that because we will focus on the neuronal generator (i.e. learning component) for the next couple of weeks. Nonetheless the new 1.06 version should help us reach the 100 billion neuron mark within 5 to 6 months, if the current number of computers remains constant. If the average of 30 new computers per day is maintained, we will reach that level much sooner.

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#29 Post by rebirther » 04.05.2008, 13:08

Status Update
We released a couple of days ago version 1.07 of the neuronal simulator. Each workunit has now 200,000 neurons. The processing rate dropped significantly due to some program issues. We will fix these issues.
Since the 1.07 application release we had over 14,000 work units processed successfully. That is 2.8 billion neurons simulated in one week, regardless of the lower processing rate.
We have updated the Results page. There have been over 10.9 billion neurons simulated to date.

We designed two images that fall under the education initiative: Space Exploration and Core System images. We will release soon another one that presents in a snapshot our project goal. We fixed the RSS feed. We started advertising on Google so that we can have more participants joining in and thus reach the 100 billion mark sooner.
We would like to thank Michael Tughan for his Mac version of the Makefile that can be used to compile the application for Mac. The files are included in the source package. We will release an official version for MacOS down the road.
We have been unable to upload the release 1.07 on the SourceForge.net web site. It can be downloaded from here.
We defined a minimmum requirement of 100 credits for posting to the Science forum and 100,000 credits for the Project Announcements forum. We use the Project Announcements area for communications in between the project news.

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#30 Post by rebirther » 09.01.2009, 09:02

07.01.09
We have simulated over 450 billion neurons to date. We have made great progress in regards to development over the last couple of months. We more than doubled the number of *.c and *.h source code files. We managed to advance with most of the simulator features. We completed the networking and inter-process communication using sockets and a server architecture. We are now able to use large number of machines and processes to serve and process data. We have finalized the message format between machines and applications, the error functions and standard error definitions, the data file types, the sensor and control file format. We completed around 60% of the setup and 95% of the configuration script, building process, folder names and location, definition of libraries for applications, logging standards and formats, application configuration, daemons creation, neuronal modules and a number of other features. We also finalized additional small routines for process initialization and completion, retrieval of memory information and machine limitations, folder and file creation. We wrote a lot of comments and some additional documentation because the system is becoming increasingly complex. An estimated 70% of the simulator is completed and also there are higher percentages for the other applications. We estimate that another 6 to 9 months are still required to get to the point where we can consider most of the applications completed and we can shift most of the development to cellular models. This software infrastructure would require little or no changes down the road because it was built with scalability and processing of large volumes of data in mind. We have made great progress yet still much more work is required. Especially in the area of data visualization, where we managed to get only a handful of features implemented. Unfortunately the lack of resources did not allowed us to continue with the development of the other features for the project, mainly the GPU application and the video but we are working on that now. We will focus now on that and we will release first the project video, followed by the GPU application for Windows. We continue as planned. Initially when we started working on the project, around a year and a half ago, some participants and site viewers considered it exploratory work, something that will not last, nor was meant to achieve the unthinkable, thinking machines. Lately we find out that the opinions are changing and this no longer seems unattainable in the eyes of many people. Given enough computer power and large number of participants, the public opinion will change and this simple fact, that something like this is possible and it is within our grasp, will make many things possible. For that, we can only thank to the thousands of participants that have joined the project and showed what it can be possible. They deserve a lot of credit for that.


Demnächst auch auf GPU!

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#31 Post by rebirther » 14.02.2009, 09:21

Feb 13, 2009 Status Update
We have simulated over 500 billion neurons to date. Because the current applications are stable that gives us more time to continue with the development of the simulator and the other applications. Until we will be able to get more help with the development we will have to release application versions only once in a while, once or twice a year. We have to move on with the development of the simulator. Over the past couple of months we had contacts with quite a few people from various backgrounds, and while they were initially enthusiastic when they found out about the project, after a short while that enthusiasm disappeared. We were supposed to receive support for the project in various forms ranging from support for scientific journal paper submissions to help with application development or the development of the GPU applications, or the making of the video, or the creation of graphic images. While not everybody shares the project goal the fact that so many people were so quick to renege on their words led us to the conclusion that we need to stop all development efforts that are not directly related to AI features, like learning and memory or rule creation and extraction. We took a decision three weeks ago to start implementing some of these features first and then to continue with the regular project development (i.e. scalability first, cellular models second and AI features last). We converted and tried to tie together some of the existing code and we made a small makeshift application, that has none of the scalability that we want to have in the end (i.e. multiple processes, multiple machines, multiple sensors...) and it is merely a single process, single machine, single sensor application. But it does generate neurons and networks based on the sentences inputted in the knowledge acquisition module. We are debugging the application now so we should have something functional within a week or two. This small program will only be capable of learning and retrieving data from its memory. It will also be able to perform searches in data, but because the brain doesn't have a search function we will not call it that. If someone thinks that searching is done in the brain as is done in a computer, it will not have an accurate representation of the truth. Once we have a running version of the small program we will move on to the rule creation and extraction feature. That will take another couple of weeks. Once that is finished as well, we will make a short video of its capabilities. We are considering this small version as a demonstration of the future system capabilities. Afterward we will continue with the scalability and cellular model implementation and finally the AI features, as it was planned initially. In regards to the GPU application here is its status: we did some work on the GPU application for the ATI cards, we managed to bypass quite a few of technical issues, only to find out that our initial coding approach was wrong. We developed the application for Brook but because the API and the code for detecting the cards wasn't accessible from Brook we had to find another solution. Unfortunately it appeared that the lack of proper documentation was the cause so we asked our contact person from AMD if we can get some support to finalize it. We haven't received any response. We decided that perhaps is better to put that aside for now and look into building the Nvidia CUDA application first. We sent an email asking for some technical help and we received an answer that, that would be OK. After a couple of days we came back and asked for that but it appeared that in the meantime there was a change of mind. At that point we looked around and we found a researcher who was interested in doing interesting projects with CUDA. He was interested but he didn't had that much time at that moment, around three weeks ago. We are still waiting for his help but if that will not bring some results we will have to pursue that again after we finalize the demonstration application. Time is always of essence so if a task can be delegated or some other help can be found, that would be great. I have been unable to read more than a couple of papers per week since the project started. Going down from tens of papers per week to only a few is a major downside. Development continues to be the top project priority. As soon as we will have a working version of the AI project features, I look forward to store inside the system my research journal pages and notes. That will be interesting. For now we will continue with the simulation, but once we reach the 1000 billion neurons simulated we will stop. 10 times the human brain capacity seems a lot and even now the current figures tend to make many people unease. It is not our intention to do that; we are merely trying for the moment to redefine the possible. Given that the field of brain-computer interfaces is advancing rapidly, the day when our intelligences will be expanded and this gap will disapear, is not far. Imagine how it will life be, when we will have massive intelligence and understanding.

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#32 Post by rebirther » 08.06.2009, 15:18

Und das nächste für die Tonne:
Dear Participant,

Due to a number of adverse conditions we decided to shut down the project. I would like to thank all participants for their support.

Thank you.

Regards,
Ovidiu

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