GPUGRID

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WNj
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GPUGRID

#1 Post by WNj » 17.04.2007, 14:37

lebe Dein Leben so wie Du wenn Du stirbst wünschen wirst gelebt zu haben

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Re: PS3GRID

#2 Post by rebirther » 17.04.2007, 14:47

WNj wrote:kennt das jemand: http://www.ps3grid.net/PS3GRID/ ?
Du bist ein kleinen Tick schneller, hehe.

Das ist wohl die neue Folding@home Webseite für PS3 und siehe Anwendung Linux. Mal sehen ob da was noch kommt, da das Boinc-Logo unten ist.

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#3 Post by rebirther » 13.05.2007, 17:57

Wohl nur noch für die PS3, normale Linuxanwendungen bleiben auf der Strecke.

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#4 Post by WNj » 07.07.2007, 14:40

Kontoerstellung offen!
lebe Dein Leben so wie Du wenn Du stirbst wünschen wirst gelebt zu haben

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#5 Post by rebirther » 18.07.2008, 14:06

July 17, 2008
Finally GPU computing on BOINC! After delivering BOINC on Playstation last year, we are happy to announce that from today we are are able to distribute workunits on Nvidia GPUs. PS3grid.net and the new website GPUGRID.net go along to create a large infrastructure for biomolecular simulations. To run GPU workunits simply follow the instructions on the website. Apart from us, this was made possible by a strong collaboration with BOINC developers and in particular David Anderson at Berkeley and Stefan and Keith from the BOINC community, already moderators at ps3grid. We also want to thank Nvidia for their important support.
Dazu braucht man einen speziellen Nvidia Treiber + 86xx Karte oder höher.

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#6 Post by rebirther » 26.08.2008, 14:46

2008-08-26: PS3GRID - GPU new applications
We have uploaded new applications compatible with CUDA 2.0 and latest Nvidia drivers (177.xx). Please reset project in order to get the right latest files.

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#7 Post by rebirther » 08.09.2008, 20:43

Gerüchten zufolge sollte bald der erforderliche CPU-Kern für den GPU Client nicht mehr benötigt werden. Wer etwas konkreteres weiß, bitte hier mit reinposten!

Hätte mich auch gewundert warum die CPU den Client steuern muß.

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#8 Post by rebirther » 12.09.2008, 04:08

A new application has been uploaded:
1) this application has drastically reduced CPU-usage
2) it reports the time per step in output, as now the cputime is not anymore a good estimate of elapsed time.

We are still requiring one CPU per WU until the new boinc client 6.3.11 is out.
Windows equivalent coming up.

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#9 Post by rebirther » 14.12.2008, 16:10

Problem:

Code: Select all

Cuda error: Kernel [frc_sum_kernel_angle] failed in file 'force.cu' in line 223 : unspecified launch failure.
Mögliche Lösung:
Da der Fehler sporadisch auftritt ist es sehr schwer die Ursache zu finden.
Nach der Deinstallation von RivaTuner konnte ich bisher keinen Fehler mehr finden. Ein ähnliches Tool ist ntune was keine Probleme verursacht.

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#10 Post by rebirther » 23.12.2008, 13:58

This new version should substantially reduce cpu usage and at the same time work faster under full cpu load provided that you use a new client (6.4.5 for instance). GPU improvement can be substantial for users who fully subscribe CPU with other projects.

GDF
Erfreulicherweise ist jetzt die CPU-Belastung um einiges geringer gewurden.

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4+1 vs. 3+1

#11 Post by rebirther » 14.01.2009, 15:24

Quad + GPU

4+1 (cores):
vmware (linux64) + GPU(win32): 2+2+1 = 37000s/GPU WU

3+1:
vmware (linux64) + GPU(win32): 2+1+1 = 32000s/GPU WU

3+1:
GPU (win32): 3+1=27000s/GPU WU

Man verliert mit 4 Kernen + vmware am Laufen ganze 10h pro Tag Rechenaufwand pro GPU WU.

Beste Konstellation ist daher 3 Kerne für CPU + 1 Kern für GPU.

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#12 Post by rebirther » 27.01.2009, 18:30

We are now testing 6.62 which should reduce substantially CPU usage. Only few WUs will have the new app for testing. If it works we will extend it. Windows XP users please report if it works, as last time we had problems.

gdf

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#13 Post by rebirther » 25.07.2009, 13:00

Updating driver for Windows users
July 25, 2009

All Windows users should update their Nvidia driver to version 190.xx. This driver allows computation also in SLI mode. From next week, we will update the application to CUDA2.2 which requires the new driver. The current application for Windows will still work under the new driver in the meanwhile.

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#14 Post by rebirther » 27.08.2009, 16:33

2009-08-27: GPUGRID - GPUGRID distributes CUDA2.2 and CUDA2.3 applications
Since last week we are now distributing the most appropriate application version to your hardware. This will allow you to use the driver that you prefer, the most recent or an older one

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#15 Post by rebirther » 22.01.2010, 18:56

Dear all,
we have developed a new Nvidia application which so far performs 60% faster than the current one. It is stable, so we will release it in the next few days (next week). Today we compiled it also for Windows.
I expect it to become the standard application quite quickly, but for now please accept beta work from us.
ATI immer noch im Testlauf.

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#16 Post by odicin » 24.05.2011, 02:32

CUDA2.2 application will be deprecated soon - Update drivers!
Please upgrade your driver to the latest available driver. If you don't upgrade the server will not be able to send you workunits anymore as old driver are not compatible with the cuda3.1 application.
Die neusten Nvidia-Treiber unterstützen sogar Cuda 4.0: http://www.bc-team.org/viewtopic.php?t=675, aber auch die etwas ältere Stable Version 266.58 für Geforce/Ion hat schon Cuda 3.2 Unterstützung drin.

Gruß Odi

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#17 Post by rebirther » 23.01.2012, 16:05

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#18 Post by DoctorNow » 06.02.2015, 15:55

27 Jan 2015 | 14:55:54 UTC New Beta app for AMD GPUs

If you've an AMD graphics card, please subscribe to beta applications and see if you get the "amdmd" application. For now, it's just a place-holder, but this'll change soon.
Seit neuestem gibt es bei GPUGrid auch eine Beta-Anwendung für ATI-Grafikkarten!
Life is Science, and Science rules. To the universe and beyond
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